LATEST WORK.
Predecessor , Omeda Studios - Sound Design & Music
Predecessor - Omeda Studios
(PC, PS & Xbox)
Map Ambience Design using soundscapes in Unreal 5.1
Argus - 3 x Ability and Loco-motion design
Kwang - 2 x Ability and Loco-motion design
Post match cinematic SFX design and music composition
SOUND RE-DESIGN REEL.
Sound Re-design Reel 2023
SOUND RE-DESIGNS.
Dead Space (2023) - Full Sound Re-design
Sackboy: A Big Adventure - Full Sound Re-design
God of War: Ragnarok - Full Sound Re-design
God of War: Ragnarok - Full Sound Re-design
Game Jams
Reborn: A Pangur Ban Story - Sound Design & Music
Reborn: A Pangur Ban Story
This project was part of a 5-week Game Jam and was inspired by a 9th century Irish poem written about a white cat.
I worked with another sound designer on this project and we made sure we recorded real life cats, atmos, church bells and every other sound used. We even recorded impulse responses for reverbs. We also recorded, edited and implemented the dialogue for the game ourselves.
I also wrote and recorded the music for this game using as many traditional Irish instruments as possible. The music is interactive, not only following gameplay progression but also introducing instrumental layers as items are collected in game. In world items also affect the music, for example: an organ stem coming in as the player approaches a church organ.
This project is currently ongoing and I cant wait to show off more!
Gundam: Absolute Zero - Sound Design & Music
Gundam: Absolute Zero
I was challenged to make the audio feel like an “old school arcade” on this ‘PS1 graphics‘ style project. Due to limitations we worked with the in engine audio system in Godot to create this instead of using middleware.
Around 90% of the sounds were born on my Korg Minilogue XD and later edited in Pro Tools, with the remaining audio being created by slapping business cards and even squeezing a room temperature ice pack to enhance the explosion sounds.
The music was made to feel fast-paced, futuristic and fun. I had even used my voice through a talk box to sound like a “speak n spell” toy.
All in all, i’m really happy with how this turned out and it is was huge amount of fun to make.
Cursed Boombox - Sound Design & Music
Cursed Boombox
I was brought on to this rhythm based horror game to create immersive sound design using Wwise.
The game was designed to feel like typical 80s style horror so naturally I followed suit and got to work. For example by creating strange synth patches to emphasise the ominous presence following the player.
I then accompanied this with some 80s style rock music so the player can walk to the beat and gain some ground on the monster chasing them!
This project was limited to a week of development from conception to delivery. With a team of just 3 people including myself, it was a really fun challenge and we are delighted with the result!
Mykel Dunn
Sound Designer
Throughout Myke’s career, he has had the opportunity to have mixed and recorded for some of the biggest names in the music world including Becky Hill, Busted, The Vamps, and Calum Scott – to name but a few. Myke went on to sound mix for both post and live TV in a variety of challenging situations including the BBC Radio studios, a rainforest and even once with a broken arm.
Myke’s face for radio has also allowed him to provide voiceovers too and has worked with Waitrose, Thomas Cook, BBC and Nationwide and Twitch content creators. With all of this work under his belt, he has been nominated for 2 Children’s BAFTAs, 1 Broadcast Award and has won a Broadcast Young Talent Award for Audio Production.
His audio talents have allowed him to design audio for national TV channels and across film and advertising alike. This includes music composition for broadcast TV having written music for multiple shows on Dave, CBBC, BBC and Channel 4.
Myke’s deep attention to detail and curiosity to learn, alongside his pride of beating The Last of Us on ‘Grounded’ difficulty, has taken him to seek working in the world of gaming. His eye for detail and years of audio experience make him perfect for almost any project.
Despite all this, Myke’s proudest achievement is – and always will be – his incredible Gluten Free sweet potato-based pizza recipe.